Second Life .prims project


John of the libsl team has been working with the .prims XML 3d primitive format recently. I’ve been looking for a good, common XML format to serialize 3d data for a while. This looks like it might be what I’m looking for. On my libsl TODO list is a project to create a hardened specification for this format. I plan to write an XSD, since it’s easier for me to wrap my head around. I haven’t done one of these since shortly after Scarlet was born in 2004 at Dot.

Is anybody else interested in getting the specification nailed down?

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